![]() As you leave the room, you'll likely notice Joker Teeth, one of the DLC's three Collectibles that can be found across the Oil Rig. As you do, Robin will inform you of a potential bomb threat. Rescue the hostage, and continue on up the ladders and keep grappling to the near top of the Oil Rig. Sneak up on as many as you can and use a silent takedown before the lights come on, and finish off whoever is left. Since taking them head on is not a great idea, hack the command console to turn out the lights, causing the thugs to get spooked and look around with their limited vision. At the top, use the Batclaw to open the nearby grate and climb up to find three armed thugs with a hostage. With the thugs KO'd, hack the terminal near the boiler (password: Wealth) to open the door and continue making your way up the rig by climbing the stairs and grappling up when you run out of platform. There are even a few Enviromental Takedowns to take advantage of if you have any stragglers left. For a limited time, any attack you make will be an instant takedown as long as the thugs are still panicking, so try to hit as many as you can before they regain their composure and fight back. Cause the boiler to blow, sending everyone into a mass panic as you dive into the fray. Batgirl may not have a Fear Multi-Takedown ability, but the power to sow fear can still be used with her hacking skills. Move through the grate and grapple up to find 8 thugs standing around a large boiler. Do so, and move the crane to one side of the rig to find a hole in the ceiling to grapple up to. The platform you are on is actually a moveable crane that Batgirl can activate with the Remote Hacking Device. As you rescue the hostage, Joker will interrupt the fun by blasting the platform with an RPG, causing Batgirl to fall to the base of the Oil Rig.įrom the base of the Oil Rig, grapple up to the platfrom on the right, then to the middle to find a lone thug who's easily subdued. Once again employ Batgirl's hacking to distract the sniper to a device at the other end of the platform, then grapple below him to take him out as Robin does the same. Carefully grapple up the cars avoiding his gaze to find that two more armed thugs are holding a hostage. Start by hacking the panel on the car the sniper is using to zap him, and them continue moving up.Īs you reach the second platform, you'll see another sniper's light coming from the next platform farther up. In fact, Batgirl will be in her element here, and is able to hack various objects in the enviroment to their extemely effective potential. ![]() As you advance, you'll see the Amusement Park high up before you, partially remodeled from an old Oil Rig, with a sky ferry system leading up to the park.īegin using the Batclaw to grapple from the skycars until you reach the first platform, where Robin will warn of a sniper. ![]() When they have fallen before you, move up to the gate with Batgirl and hack the gate (Password: Childhood). Take out the group of thugs alternating between Robin and Batgirl as you please, and build up your hit meter to use Dual-Takedowns and Special Takedowns. You won't have any key Batman upgrades from Arkham Knight like the Fear Multi-Takedown or the Grapnel Boost, but Batgirl can make do with a few tricks of her own. First things first: As Batgirl, you won't have access to any upgrades, and you'll only have the essential gadgets: Batarangs, Explosive Gel, Batclaw, Line Launcher, Smoke Pellets, and the Remote Hacking Device. After the opening scene, it will be 10 thugs vs.
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